Begin Map
Begin Level Begin Actor class="StaticMeshActor" Name=Floor Archetype=StaticMeshActor'/Script/Engine.Default__StaticMeshActor' Begin Object class="StaticMeshComponent" Name="StaticMeshComponent0" Archetype=StaticMeshComponent'Default__StaticMeshActor:StaticMeshComponent0' End Object Begin Object Name="StaticMeshComponent0" StaticMesh=StaticMesh'/Game/Geometry/Meshes/TemplateFloor.TemplateFloor' bOverrideLightMapRes=True OverriddenLightMapRes=512 StaticMeshDerivedDataKey="STATICMESH_46A8778361B442A9523C54440EA1E9D_2C1BC8F50A7A43818AFE266EB43D9060Simplygon_5_5_2156_18f808c3cf724e5a994f57de5c83cc4b_A6F574154019B4ECBC7B0CB6A03071CD0000000001000000010000000100000000000000010000004000000000000000010000000000803F0000803F0000803F0000803F000000000000803F00000000000000000000344203030300000000" OverrideMaterials(0)=Material'/Game/Geometry/Meshes/CubeMaterial.CubeMaterial' bHasCachedStaticLighting=True VisibilityId=1 BodyInstance=(Scale3D=(X=0.750000,Y=0.750000,Z=1.000000),MassInKg=49142.179688) RelativeLocation=(X=-399.751465,Y=0.000000,Z=130.277084) RelativeRotation=(Pitch=0.001544,Yaw=0.000000,Roll=-0.000000) RelativeScale3D=(X=0.750000,Y=0.750000,Z=1.000000) CustomProperties End Object StaticMeshComponent=StaticMeshComponent0 RootComponent=StaticMeshComponent0 ActorLabel="Floor" FolderPath="ArenaGeometry/Arena" End ActorBegin Actor class="StaticMeshActor" Name=Cube2_7 Archetype=StaticMeshActor'/Script/Engine.Default__StaticMeshActor' Begin Object class="StaticMeshComponent" Name="StaticMeshComponent0" Archetype=StaticMeshComponent'Default__StaticMeshActor:StaticMeshComponent0' End Object Begin Object Name="StaticMeshComponent0" StaticMesh=StaticMesh'/Engine/BasicShapes/Cube.Cube' StaticMeshDerivedDataKey="STATICMESH_46A8778361B442A9523C54440EA1E9D_8C68575CEF434CA8A9E1DA4AED8A47BB_6D666F86459324BE77D4F6A1939C6698000000000100000001000000010000000100000000000000000000004000000000000000020000000000803F0000803F0000803F0000803F000000000000803F00000000000000000000344203030300000000" OverrideMaterials(0)=Material'/Engine/BasicShapes/BasicShapeMaterial.BasicShapeMaterial' BodyInstance=(MassInKg=177.827942) RelativeLocation=(X=-410.000000,Y=-180.000000,Z=130.000000) End Object StaticMeshComponent=StaticMeshComponent0 RootComponent=StaticMeshComponent0 ActorLabel="Cube2" End Actor End LevelBegin SurfaceEnd SurfaceEnd Map